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Course code: 000069
School of Engineering
Discipline: Gas processing
GASP007 - H2S Removal and Sulfur Recovery Processes
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Currently, this course is conducted only in an intracorporate format.
Special Offer
Competencies
What this course about?

This five days course emphasizes process selection, practical operating issues, technical fundamentals and integration of the sweetening facilities into the overall scheme of gas processing. Sulfur recovery and tail gas processes are covered in details including standard Claus configurations, SuperClaus, EuroClaus and SCOT.

Special design and operation topics such as trace sulfur compound handling and the importance of H2S/CO2 ration are also covered. Related topics such as liquid product treating, corrosion and materials selection will be also reviewed.

Who is this course for?
All production and processing personnel involved in natural gas treating and sulfur recovery including facilities technicians and engineers, process engineers, operations personnel, field operators and supervisors.
What will you learn?
  • Evaluate and select processes to remove acid gases (H2S, CO2, COS, CS2 and mercaptans) from gas and NGLs
  • Explain advantages and disadvantages of available gas treating technology and processes
  • Estimate solvent circulation rates, energy requirements and equipment sizes
  • Recognize and evaluate solutions to common problems
  • Use sulfur recovery technologies, including Claus Sulfur process
  • Select the proper sulfur recovery process by taking into account different process conditions
Courses in this discipline
Course outline
  • Amine washing and sulfur recovery units role in refineries.
  • Nature, origins and compositions of the streams to be treated, ammonia content.
  • Determination of the sulfur balance for a typical refinery.
  • Environmental aspects, treatment justification.
  • Chemical reaction between amines and H2S.
  • Process flow sheet and equipment review: absorption, regeneration, pumps and filtration.
  • Process control: pressures, temperatures, amine solution optimization, steam flowrate to regenerator optimization.
  • Regeneration quality: objectives, follow-up methods, and performance impacts.
  • Troubleshooting: amine solution degradation, foaming, corrosion, washing quality follow-up.
  • Safety issues.
  • Application: what you can learn from your amine analysis (routine and detailed).
  • Chemical reactions: required and undesired ones, thermodynamics and kinetics.
  • Process flow sheet: thermal stage, catalytic stage, sulfur recovery, tail gas incineration. Operating parameters and impact on sulfur yield.
  • Process control: H2S/SO2 ratio control, air flow rate optimization, tail gas analyzer, warming up techniques and temperature control at the converters.
  • Troubleshooting: hydrocarbons presence, sulfur behavior as per temperature, H2S degassing from sulfur product, safety.
  • Shutdown situations and consequences, safety issues, ISS.
  • Process flow schemes: Clauspol, Scot and Sulfreen.
  • Operating parameters and impact on process and sulfur yields.
  • Influence of the H2S/SO2 ratio.
  • Sources of usual operation troubles for each process: improper regeneration, catalyst ageing…
  • Impact on the Claus unit optimization.
  • Sour water characteristics. Ammonia content. Ammonia conversion and NOx monitoring.
  • Principle, main equipment, operating parameters, water quality follow-up.
Eni
Total
Eni
Endesa
Shell
Chevron
Gas Natural
Iberdrola
Eni
Inpex
Eni
Exonmobile

Training can take place in 4 formats:

  • Self-paced
  • Blended learning
  • Instructor-led online (webinar)
  • Instructor-led offline (classroom)

Description of training formats:

  • Self-paced learning or e-Learning means you can learn in your own time and control the amount of material to consume. There is no need to complete the assignments and take the courses at the same time as other learners.
  • Blended learning or "hybrid learning" means you can combine Self-paced learning or e-Learning with traditional instructor-led classroom or webinar activities. This approach requires physical presence of both teacher and student in physical or virtual (webinars) classrooms or workshops. Webinar is a seminar or presentation that takes place on the internet, allowing participants in different locations to see and hear the presenter, ask questions, and sometimes answer polls.
  • Instructor-led training, or ILT, means that the learning can be delivered in a lecture or classroom format, as an interactive workshop, as a demonstration under the supervision and control of qualified trainer or instructor with the opportunity for learners to practice, or even virtually, using video-conferencing tools.

When forming groups of students, special attention is paid to important criteria - the same level of knowledge and interests among all students of the course, in order to maintain stable group dynamics during training.

Group dynamics is the development of a group in time, which is caused by the interaction of participants with each other and external influence on the group. In other words, these are the stages that the training group goes through in the process of communicating with the coach and among themselves.

The optimal group size for different types of training:

  • Self-paced / E-learning: 1
  • Instructor-led off-line (classroom): 6 – 12
  • Instructor-led on-line (webinar): 6 – 12
  • Blended learning: 6 – 12
  • Workshop: 6 – 12
  • On-the-job: 2 – 4
  • Simulator: 1 – 2

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During the training, you may encounter various forms of testing and knowledge testing. The most common assessment methods are:

  • preliminary (base-line assessment) - to determine the current level of knowledge and adapt the personal curriculum
  • intermediate - to check the progress of learning
  • final - to complete training and final assessment of knowledge and skills, can be in the form of a project, testing or practical exam

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The 30-day money back policy allows students to receive quality teaching services with minimal risk, we must also protect our teachers from fraud and provide them with a reasonable payment schedule. Payments are sent to instructors after 30 days, so we will not process refund requests received after the refund period.

We reserve the right, in our sole discretion, to limit or deny refund requests in cases where we believe there is refund abuse, including but not limited to the following:

  • A significant portion of the course has been consumed or downloaded by a student before the refund was requested.
  • Multiple refunds have been requested by a student for the same course.
  • Excessive refunds have been requested by a student.
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Smart Virtual Classroom (open digital / virtual classroom).

Conducting classes is based on the fact that the teacher demonstrates text, drawings, graphics, presentations on an interactive board, while the content appears in the student's electronic notebook. A specially designed digital notepad and pen are used to create and edit text and images that can be redirected to any surface via a projector.

Classes are live streamed online, automatically recorded and published on the Learning Portal, allowing you to save them for reuse anytime, anywhere, on any mobile device. This makes it possible not to miss classes and keep up with classes and keep up with the passage of new material.

Game Based Learning (learning using a virtual game environment)

Real-life training uses the principles of game organization, which allows future professionals to rehearse and hone their skills in a virtual emergency. Learning as a game provides an opportunity to establish a connection between the learning activity and real life.

The technology provides the following learning opportunities:

  • Focused on the needs of the user
  • Instant feedback
  • Independent decision making and choice of actions
  • Better assimilation and memorization of the material
  • Adaptive pace of learning tailored to the individual needs of the student
  • Better transfer of skills learned in a learning situation to real conditions

Basic principles of training:

  • A gradual increase in the level of difficulty in the game;
  • Using a simplified version of a problem situation;
  • Action in a variable gaming environment;
  • The right choice is made through experimentation.

The main advantages of Game Based Learning technology:

  • Low degree of physical risk and liability
  • Motivation to learn while receiving positive emotions from the process;
  • Practice - mirroring the real situation
  • Timely feedback
  • Choice of different playing roles
  • Learning in collaboration
  • Developing your own behavior strategy
Laboratory workshops using remote access technologies

Conducting practical classes online using remote access technologies for presentations, multimedia solutions and virtual reality:

  • Laboratory workshops that simulate the operation of expensive bench equipment in real production
  • Virtual experiment, which is visually indistinguishable from a remote real experiment performed
  • Virtual instruments, which are an exact copy of real instruments
  • Mathematical modeling to clarify the physical characteristics, chemical content of the investigated object or phenomenon.
GASP007 - H2S Removal and Sulfur Recovery Processes
Discipline: Gas processing
Language: English, Russian
Level: Intermediate
mail@tecedu.org
+7 747 898 5041
+7 7182 901 933