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Course code: 000127
School of Engineering
MECH004 - Pipeline Hydraulics and Multiphase Flow
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Currently, this course is conducted only in an intracorporate format.
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What this course about?

Pipelines play a vital role in our economy. Out of sight and usually out of mind, they bring us, daily, the liquid heating and motor fuels on which we depend. They draw little public attention until they malfunction and release their contents into the environment. Pipeline operators have a duty to preserve public safety and the environment.

Responsible employees of a pipeline operator have a duty to thoroughly understand and rigorously adhere to principles of safe pipeline design and operation in order to keep the products flowing and to minimize the chances that any product will ever be released unintentionally into the environment.

Who is this course for?
This course is designed for surface facilities production engineer, surface facilities design engineer, operation engineer, pipeline designers, pipeline contractors, pipeline operators.
What will you learn?
  • Explain basic elements of pipeline design, construction and maintenance
  • Apply principles of safe pipeline design and operation
  • List factors influencing the energy requirement for transporting oil through pipelines
  • Explain methods for process optimization
  • Oil transportation and gathering systems
  • Use elementary nodal analysis
  • Apply practical chemical and mechanical options for transporting oils
  • Appreciate scaling issues
  • Explain physics of sand settling and engineering implications
  • Appropriate fluid mechanics and the physics of pipeline hydraulics
  • Use pressure loss calculation methods
  • List thermal methods
  • Apply methods suitable for multiphase flow calculations
Course outline
  • Total energy of a fluid. Bernoulli law.
  • Real fluid flow: viscosity, friction coefficient.
  • Flow regimes: laminar and turbulent (eddy) flows. Reynolds number.
  • Calculation of friction loss through pipes: Moody chart, AFTP charts.
  • Calculation of friction loss through fittings: resistance coefficient & equivalent straight pipe length.
  • Case of compressible fluids (gas) - Main empirical equations.
  • Incentives and stakes.
  • Definition of multi-phase flow.
  • Main terminology.
  • Basic understanding of different modeling approaches.
  • Historical methods to study steady-state two-phase flow.
  • Example of multi-phase dynamic flow simulator.
  • Future with multi-phase flow modeling.
  • Main flow assurance issues.
  • Flow stability: Flow pattern (horizontal and vertical) - Slugging.
  • Erosion constraints, Wax, Hydrates.
  • Heat transfer: main heat transfer phenomenon, OHTC, cold spot issue.
  • Fluid modeling.
  • Phase envelope, hydrate dissociation curve, emulsion, viscosity.
  • Natural gas field development: “Dry” scheme versus “Wet” scheme
  • Main flow assurance issues (hydrates, TLC, surge liquid volume handling).
  • “Wet” scheme simulations.
  • Operating envelope.
  • Geometry impacts.
  • Example of slugcatcher design.
  • Deep water constraints.
  • Typical field preservation.
  • Classical loops versus alternative development architectures.
  • Subsea processing.
  • Severe slugging.
  • Hydrodynamic slug flow. Slug-catcher design.
  • Thermal constraints during production/transient (cool down).
Eni
Total
Eni
Endesa
Shell
Chevron
Gas Natural
Iberdrola
Eni
Inpex
Eni
Exonmobile

Training can take place in 4 formats:

  • Self-paced
  • Blended learning
  • Instructor-led online (webinar)
  • Instructor-led offline (classroom)

Description of training formats:

  • Self-paced learning or e-Learning means you can learn in your own time and control the amount of material to consume. There is no need to complete the assignments and take the courses at the same time as other learners.
  • Blended learning or "hybrid learning" means you can combine Self-paced learning or e-Learning with traditional instructor-led classroom or webinar activities. This approach requires physical presence of both teacher and student in physical or virtual (webinars) classrooms or workshops. Webinar is a seminar or presentation that takes place on the internet, allowing participants in different locations to see and hear the presenter, ask questions, and sometimes answer polls.
  • Instructor-led training, or ILT, means that the learning can be delivered in a lecture or classroom format, as an interactive workshop, as a demonstration under the supervision and control of qualified trainer or instructor with the opportunity for learners to practice, or even virtually, using video-conferencing tools.

When forming groups of students, special attention is paid to important criteria - the same level of knowledge and interests among all students of the course, in order to maintain stable group dynamics during training.

Group dynamics is the development of a group in time, which is caused by the interaction of participants with each other and external influence on the group. In other words, these are the stages that the training group goes through in the process of communicating with the coach and among themselves.

The optimal group size for different types of training:

  • Self-paced / E-learning: 1
  • Instructor-led off-line (classroom): 6 – 12
  • Instructor-led on-line (webinar): 6 – 12
  • Blended learning: 6 – 12
  • Workshop: 6 – 12
  • On-the-job: 2 – 4
  • Simulator: 1 – 2

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During the training, you may encounter various forms of testing and knowledge testing. The most common assessment methods are:

  • preliminary (base-line assessment) - to determine the current level of knowledge and adapt the personal curriculum
  • intermediate - to check the progress of learning
  • final - to complete training and final assessment of knowledge and skills, can be in the form of a project, testing or practical exam

Travel to the place of full-time training is not included in the cost of training. Accommodation during full-time studies can be included in the full board tuition fees.

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We want you to be happy, so almost all purchased courses can be returned within 30 days. If you are not satisfied with the course, you can request a refund, provided the request complies with our return policy.

The 30-day money back policy allows students to receive quality teaching services with minimal risk, we must also protect our teachers from fraud and provide them with a reasonable payment schedule. Payments are sent to instructors after 30 days, so we will not process refund requests received after the refund period.

We reserve the right, in our sole discretion, to limit or deny refund requests in cases where we believe there is refund abuse, including but not limited to the following:

  • A significant portion of the course has been consumed or downloaded by a student before the refund was requested.
  • Multiple refunds have been requested by a student for the same course.
  • Excessive refunds have been requested by a student.
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Smart Virtual Classroom (open digital / virtual classroom).

Conducting classes is based on the fact that the teacher demonstrates text, drawings, graphics, presentations on an interactive board, while the content appears in the student's electronic notebook. A specially designed digital notepad and pen are used to create and edit text and images that can be redirected to any surface via a projector.

Classes are live streamed online, automatically recorded and published on the Learning Portal, allowing you to save them for reuse anytime, anywhere, on any mobile device. This makes it possible not to miss classes and keep up with classes and keep up with the passage of new material.

Game Based Learning (learning using a virtual game environment)

Real-life training uses the principles of game organization, which allows future professionals to rehearse and hone their skills in a virtual emergency. Learning as a game provides an opportunity to establish a connection between the learning activity and real life.

The technology provides the following learning opportunities:

  • Focused on the needs of the user
  • Instant feedback
  • Independent decision making and choice of actions
  • Better assimilation and memorization of the material
  • Adaptive pace of learning tailored to the individual needs of the student
  • Better transfer of skills learned in a learning situation to real conditions

Basic principles of training:

  • A gradual increase in the level of difficulty in the game;
  • Using a simplified version of a problem situation;
  • Action in a variable gaming environment;
  • The right choice is made through experimentation.

The main advantages of Game Based Learning technology:

  • Low degree of physical risk and liability
  • Motivation to learn while receiving positive emotions from the process;
  • Practice - mirroring the real situation
  • Timely feedback
  • Choice of different playing roles
  • Learning in collaboration
  • Developing your own behavior strategy
Laboratory workshops using remote access technologies

Conducting practical classes online using remote access technologies for presentations, multimedia solutions and virtual reality:

  • Laboratory workshops that simulate the operation of expensive bench equipment in real production
  • Virtual experiment, which is visually indistinguishable from a remote real experiment performed
  • Virtual instruments, which are an exact copy of real instruments
  • Mathematical modeling to clarify the physical characteristics, chemical content of the investigated object or phenomenon.
MECH004 - Pipeline Hydraulics and Multiphase Flow
Language: English, Russian
Level: Intermediate
mail@tecedu.org
+7 747 898 5041
+7 7182 901 933